<?xml version="1.0" encoding="UTF-8"?>
<feature id="ext-shader-texture-lod"><name>EXT_shader_texture_lod WebGL extension</name><description>The EXT_shader_texture_lod extension for WebGL 1.0 and 2.0 contexts adds texture functions to the OpenGL ES Shading Language such that the shader writer explicitly controls the level of detail (LOD).</description><group>webgl-extensions</group><group_name>WebGL extensions</group_name><baseline><status>widely</status><low_date>2021-09-02</low_date><high_date>2024-03-02</high_date></baseline><support><browser name="chrome" version="38" supported="true"></browser><browser name="firefox" version="47" supported="true"></browser><browser name="safari" version="8" supported="true"></browser><browser name="edge" version="93" supported="true"></browser><browser name="chrome_android" version="38" supported="true"></browser><browser name="firefox_android" version="67" supported="true"></browser><browser name="safari_ios" version="8" supported="true"></browser></support><specifications><spec>https://registry.khronos.org/webgl/extensions/EXT_shader_texture_lod/</spec></specifications><caniuse></caniuse><mdn_url>https://developer.mozilla.org/docs/Web/API/EXT_shader_texture_lod</mdn_url><compat_features><key>api.EXT_shader_texture_lod</key></compat_features><canonical_url>https://nowyoucanuse.com/features--ext-shader-texture-lod.html</canonical_url></feature>