<?xml version="1.0" encoding="UTF-8"?>
<feature id="ext-texture-filter-anisotropic"><name>EXT_texture_filter_anisotropic WebGL extension</name><description>The EXT_texture_filter_anisotropic extension for WebGL 1.0 and 2.0 contexts adds anisotropic filtering (AF). AF improves the quality of mipmapped texture access when viewing a textured primitive at an oblique angle.</description><group>webgl-extensions</group><group_name>WebGL extensions</group_name><baseline><status>widely</status><low_date>2016-06-07</low_date><high_date>2018-12-07</high_date></baseline><support><browser name="chrome" version="34" supported="true"></browser><browser name="firefox" version="47" supported="true"></browser><browser name="safari" version="9.1" supported="true"></browser><browser name="edge" version="12" supported="true"></browser><browser name="chrome_android" version="34" supported="true"></browser><browser name="firefox_android" version="47" supported="true"></browser><browser name="safari_ios" version="9.3" supported="true"></browser></support><specifications><spec>https://registry.khronos.org/webgl/extensions/EXT_texture_filter_anisotropic/</spec></specifications><caniuse></caniuse><mdn_url>https://developer.mozilla.org/docs/Web/API/EXT_texture_filter_anisotropic</mdn_url><compat_features><key>api.EXT_texture_filter_anisotropic</key></compat_features><canonical_url>https://nowyoucanuse.com/features--ext-texture-filter-anisotropic.html</canonical_url></feature>