<?xml version="1.0" encoding="UTF-8"?>
<feature id="webgl-debug-shaders"><name>WEBGL_debug_shaders WebGL extension</name><description>The WEBGL_debug_shaders extension for WebGL 1.0 and 2.0 contexts adds the getTranslatedShaderSource() method to debug shaders from privileged contexts.</description><group>webgl-extensions</group><group_name>WebGL extensions</group_name><baseline><status>widely</status><low_date>2020-09-16</low_date><high_date>2023-03-16</high_date></baseline><support><browser name="chrome" version="47" supported="true"></browser><browser name="firefox" version="56" supported="true"></browser><browser name="safari" version="14" supported="true"></browser><browser name="edge" version="79" supported="true"></browser><browser name="chrome_android" version="47" supported="true"></browser><browser name="firefox_android" version="56" supported="true"></browser><browser name="safari_ios" version="14" supported="true"></browser></support><specifications><spec>https://registry.khronos.org/webgl/extensions/WEBGL_debug_shaders/</spec></specifications><caniuse></caniuse><mdn_url>https://developer.mozilla.org/docs/Web/API/WEBGL_debug_shaders</mdn_url><compat_features><key>api.WEBGL_debug_shaders</key><key>api.WEBGL_debug_shaders.getTranslatedShaderSource</key></compat_features><canonical_url>https://nowyoucanuse.com/features--webgl-debug-shaders.html</canonical_url></feature>