<?xml version="1.0" encoding="UTF-8"?>
<feature id="webgl-oes-draw-buffers-indexed"><name>OES_draw_buffers_indexed WebGL extension</name><description>The OES_draw_buffers_indexed extension for WebGL 2.0 contexts allows you to control blending on a per-color basis when writing to multiple color buffers simultaneously.</description><group>webgl-extensions</group><group_name>WebGL extensions</group_name><baseline><status>widely</status><low_date>2022-12-13</low_date><high_date>2025-06-13</high_date></baseline><support><browser name="chrome" version="100" supported="true"></browser><browser name="firefox" version="108" supported="true"></browser><browser name="safari" version="16" supported="true"></browser><browser name="edge" version="100" supported="true"></browser><browser name="chrome_android" version="100" supported="true"></browser><browser name="firefox_android" version="108" supported="true"></browser><browser name="safari_ios" version="16" supported="true"></browser></support><specifications><spec>https://registry.khronos.org/webgl/extensions/OES_draw_buffers_indexed/</spec></specifications><caniuse></caniuse><mdn_url>https://developer.mozilla.org/docs/Web/API/OES_draw_buffers_indexed</mdn_url><compat_features><key>api.OES_draw_buffers_indexed</key><key>api.OES_draw_buffers_indexed.blendEquationSeparateiOES</key><key>api.OES_draw_buffers_indexed.blendEquationiOES</key><key>api.OES_draw_buffers_indexed.blendFuncSeparateiOES</key><key>api.OES_draw_buffers_indexed.blendFunciOES</key><key>api.OES_draw_buffers_indexed.colorMaskiOES</key><key>api.OES_draw_buffers_indexed.disableiOES</key><key>api.OES_draw_buffers_indexed.enableiOES</key></compat_features><canonical_url>https://nowyoucanuse.com/features--webgl-oes-draw-buffers-indexed.html</canonical_url></feature>