BASELINE NowYouCanUse.com
Limited Availability WebGL

Desynchronized WebGL canvas

The optional desynchronized parameter of a canvas's getContext() method permits the browser to draw a WebGL canvas independently of the event loop. This can reduce drawing latency.
Baseline Status: This feature is currently Limited (not yet Baseline). Latest engine implementation shipped on Apr 7, 2020.
Desktop Browser Engine Support
Google Chrome
81
Supported
Mozilla Firefox
—
Unsupported
Apple Safari
—
Unsupported
Microsoft Edge
79
Supported
Mobile Browser Engine Support
Chrome Android
75
Firefox Android
—
Safari iOS
—
Specifications and References
id: webgl-desynchronized