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Limited Availability WebGL extensions

WEBGL_draw_buffers WebGL extension

The WEBGL_draw_buffers extension for WebGL 1.0 contexts enables a fragment shader to write to several textures, which is useful for deferred shading, for example.
Baseline Status: This feature is currently Limited (not yet Baseline). Latest engine implementation shipped on Sep 20, 2021.
Desktop Browser Engine Support
Google Chrome
36
Supported
Mozilla Firefox
28
Supported
Apple Safari
9
Supported
Microsoft Edge
17
Supported
Mobile Browser Engine Support
Chrome Android
—
Firefox Android
—
Safari iOS
15
Specifications and References
id: webgl-draw-buffers