Web Platform Baseline Status Breakdown
Total Features: 1191
Categories:
All
CSS (101)
HTML elements (98)
Selectors (46)
JavaScript (43)
Forms (40)
WebGL extensions (37)
WebAssembly (22)
Media queries (21)
Fonts (19)
Performance (19)
Text (19)
Scrolling (18)
Arrays (17)
Layout (17)
HTML (16)
Progressive web app (15)
Typed arrays (14)
Units (14)
Canvas (13)
Background (12)
Color types (12)
Media elements (12)
Strings (12)
Clipping, shapes, and masking (11)
Security (11)
Web components (11)
WebXR (11)
Typographic font features (10)
Animation (9)
Internationalization (9)
Reporting (9)
Text wrap (9)
Clipboard (8)
Workers (8)
Containment (7)
DOM (7)
Fetch (7)
JavaScript modules (7)
Print media (7)
Sensors (7)
CSS object models (6)
Image formats (6)
Iterators (6)
Landmark elements (6)
Positioning (6)
Promises (6)
SVG (6)
Storage (6)
Streams (6)
Credential management (5)
Custom elements (5)
Explicit defaults (5)
Font synthesis (5)
HTTP (5)
Messaging (5)
Multi-column (5)
Resource hints (5)
Ruby (5)
Selection (5)
Speech (5)
Transitions (CSS) (5)
View transitions (5)
Web audio (5)
WebGL (5)
Container queries (4)
Cookies (4)
Counters (4)
File system access (4)
Flexbox (4)
Gamepad (4)
Grid (4)
Images (4)
Lists (4)
Primitive types (4)
Regular expressions (4)
WebDriver (4)
WebRTC (4)
Blend mode (3)
Borders and outlines (3)
Gradients (3)
Image scaling (3)
JSON (3)
Maps (3)
MathML (3)
Payments (3)
Reading order (3)
Scroll markers (3)
Transforms (3)
WebAuthn (3)
WebGPU (3)
White space (3)
Worklets (3)
XML (3)
Collections (2)
Compute pressure (2)
Geolocation (2)
IndexedDB (2)
Parsing and serialization (2)
Resource integrity (2)
Sets (2)
Text fragments (2)
WebMCP (2)
CSS environment variables (1)
Limited Availability
3 features
• In Progress / Not Yet Baseline
Limited
The optional desynchronized parameter of a canvas's getContext() method permits the browser to draw a WebGL canvas independently of the event loop. This can reduce drawing latency.
Chrome
81
Firefox
—
Safari
—
Edge
79
Status: Incomplete cross-engine support
Limited
A <canvas> HTML element with the layoutsubtree attribute can draw descendant elements in its rendering context. You can use it to style and layout text in a canvas, expose canvas content to browser features (like accessibility, translate, or find-in-page), and apply 2D and 3D effects to HTML.
Chrome
—
Firefox
—
Safari
—
Edge
—
Status: Incomplete cross-engine support
Limited
SharedArrayBuffer objects can be used in WebGL APIs that previously only worked with ArrayBuffer objects.
Chrome
60
Firefox
79
Safari
—
Edge
79
Status: Incomplete cross-engine support