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Web Platform Baseline Status Breakdown Total Features: 1224
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Showing 11 of 11 features

Limited Availability

11 features
• In Progress / Not Yet Baseline

The EXT_texture_compression_bptc extension for WebGL 1.0 and 2.0 contexts adds the BPTC compressed texture formats to compressedTexImage2D() and compressedTexSubImage2D().

Chrome 93
Firefox 68
Safari 16
Edge 93
Status: Incomplete cross-engine support

The EXT_frag_depth extension for WebGL 1.0 and 2.0 contexts adds setting the depth value of a fragment from within the fragment shader.

Chrome 38
Firefox 47
Safari 9
Edge 93
Status: Incomplete cross-engine support

The WEBGL_draw_buffers extension for WebGL 1.0 contexts enables a fragment shader to write to several textures, which is useful for deferred shading, for example.

Chrome 36
Firefox 28
Safari 9
Edge 17
Status: Incomplete cross-engine support

The WEBGL_multi_draw extension for WebGL 1.0 and 2.0 contexts renders more than one primitive with a single function call.

Chrome 86
Firefox —
Safari 15
Edge 86
Status: Incomplete cross-engine support

The OVR_multiview2 extension for WebGL 2.0 contexts renders into multiple views simultaneously. This especially useful for virtual reality (VR) and WebXR.

Chrome —
Firefox —
Safari —
Edge —
Status: Incomplete cross-engine support

The EXT_float_blend extension for WebGL 1.0 and 2.0 contexts adds 32-bit floating-point components to blending and draw buffers.

Chrome 75
Firefox 67
Safari 14.1
Edge 79
Status: Incomplete cross-engine support

The KHR_parallel_shader_compile extension for WebGL 1.0 and 2.0 contexts checks the status of shader compilation without blocking the runtime.

Chrome 76
Firefox —
Safari 14.1
Edge 79
Status: Incomplete cross-engine support

The WEBGL_compressed_texture_s3tc_srgb extension for WebGL 1.0 and 2.0 contexts adds S3TC compressed texture formats for the sRGB colorspace to compressedTexImage2D() and compressedTexSubImage2D().

Chrome 60
Firefox 55
Safari 14.1
Edge 80
Status: Incomplete cross-engine support

The WEBGL_compressed_texture_s3tc extension for WebGL 1.0 and 2.0 contexts adds S3TC compressed texture formats to compressedTexImage2D() and compressedTexSubImage2D().

Chrome 26
Firefox 22
Safari 8
Edge 12
Status: Incomplete cross-engine support

The WEBGL_compressed_texture_pvrtc extension for WebGL 1.0 and 2.0 contexts adds PVRTC compressed texture formats to compressedTexImage2D() and compressedTexSubImage2D().

Chrome —
Firefox —
Safari 7
Edge —
Status: Incomplete cross-engine support

The EXT_disjoint_timer_query extension for WebGL 1.0 contexts measures the duration of a set of GL commands, without stalling the rendering pipeline.

Chrome —
Firefox —
Safari —
Edge —
Status: Incomplete cross-engine support